Photo-realistic real-time ray tracing demo by Epic Games

This Star Wars scene showcases Epic Games’ implementation of Nvidia’s new RTX feature. Ray tracing is a rendering process of mapping light rays through an image to create realistic shading, reflections and depth-of-field. It requires incredibly powerful hardware to do quickly and we are only now seeing real-time implementations thanks to Nvidia’s Volta GPUs. Epic will use the DirectX Raytracing API (DXR) to make this feature available to Unreal developers later this year.

Leave a Reply

Your email address will not be published. Required fields are marked *

Next Post

Deep Learning A-Z | Online Course in Artificial Intelligence

Sat Mar 24 , 2018 Deep Learning A-Z™ is not just an online course: it’s a journey – a training program specifically designed to accompany you into the world of Deep Learning. Learning should be fun, but we all know that it can also be a hassle. Especially, with such a complex topic. To […]
deep learning a z